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Award Abstract #1042472

The Games Network: Games for students, games by students

NSF Org: CNS
Division Of Computer and Network Systems
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Initial Amendment Date: November 24, 2010
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Latest Amendment Date: June 20, 2014
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Award Number: 1042472
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Award Instrument: Continuing grant
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Program Manager: Janice E. Cuny
CNS Division Of Computer and Network Systems
CSE Direct For Computer & Info Scie & Enginr
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Start Date: January 1, 2011
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End Date: December 31, 2014 (Estimated)
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Awarded Amount to Date: $580,033.00
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Investigator(s): Elizabeth Sweedyk z@cs.hmc.edu (Principal Investigator)
Michael Erlinger (Former Co-Principal Investigator)
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Sponsor: Harvey Mudd College
301 Platt Boulevard
CLAREMONT, CA 91711-5901 (909)621-8121
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NSF Program(s): SPECIAL PROJECTS - CISE,
BROADENING PARTIC IN COMPUTING
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Program Reference Code(s): 7482
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Program Element Code(s): 1714, 7482

ABSTRACT

Harvey Mudd College proposes to address student misconceptions about computing by engaging middle school students in a semester-long software development project carried out by college students. The goal of the software project is one of those 21st century computer science artifacts that middle school students can relate to: an educational computer game. The proposed collaborations also works to serve existing needs of college and middle school faculty, facilitates teaching and enhances learning at both levels with very little overhead. For college faculty teaching game design and development, the project aims to fix the gender dynamics of gaming. Through the program, middle school teachers, regardless of technical competency, can engage their students in devising technological tools for their own learning. It also provides a context for authentic communication between middle school and college students, which may motivate and improve foundational literacy as well as content-related vocabulary. In short, the program delivers concrete benefits to middle school and college faculty and students, benefits that are unrelated to computer science recruitment, while at the same time fostering interest in the field.

BOOKS/ONE TIME PROCEEDING

Elizabeth Sweedyk. "Women Build Games, Seriously", 01/01/2011-12/31/2011, "Proceedings of the 42nd ACM Technical Symposium on
Computer Science Education"
,  2011, "ACM".

Elizabeth Sweedyk. "How Middle School Teachers Solved Our SE Project Problems", 01/01/2011-12/31/2011, "2011 24th IEEE-CS Conference on Software Engineering Education and Training(CSEE&T 2011)",  2011, "IEEE".

Elizabeth Sweedyk. "Women Build Games, Seriously", 01/01/2012-12/31/2012, "Proceedings of the 42nd ACM Technical Symposium on
Computer Science Education"
,  2011, "ACM".

Elizabeth Sweedyk. "How Middle School Teachers Solved Our SE Project Problems", 01/01/2012-12/31/2012, "2011 24th IEEE-CS Conference on Software Engineering Education and Training(CSEE&T 2011)",  2011, "IEEE".

Zack Dodds, Mike Erlinger, Z Sweedyk. "Middle School CS? Yes!", 01/01/2012-12/31/2012, , Pat Phillips"CSTA Voice Special Issue: Computer Science K-12: Building A Strong Foundation",  2012, "Published by CSTA, ACM".

 

Please report errors in award information by writing to: awardsearch@nsf.gov.

 

 

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