In the multi-billion dollar movie and video game industry, making animations come to life is a crucial and revered skill. It takes a solid understanding of physics. For example, animators need to know things like how to cast shadows, how to direct the movement of their characters, and how objects, such as motorcycles, should maneuver. With support from NSF, San Jose State University physicist Alejandro Garcia has developed a course in physics for animators and artists. He is also spending a semester as a consultant for animators
at DreamWorks Studio in northern California.
This is an episode from Science Nation, NSF's online magazine that's all about science for the people.
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