The Game Design Through Mentoring and Collaboration (GDMC) program, run by George Mason University, is designed to increase student interest in science, technology, engineering and mathematics (STEM) subjects in traditionally underserved communities. Learn more in this Discovery.
Credit: Evan Cantwell, George Mason University
Credit: Evan Cantwell, George Mason University
If you spend a lot of time online, you may have an electronic alter ego--an avatar. An avatar is a movable image that people design to represent themselves in virtual reality environments or in cyberspace. But is one's avatar just a virtual identity, or can it also affect how the person is in the real world?
Find out more in this Science Nation video.
Credit: Science Nation, National Science Foundation
Credit: Science Nation, National Science Foundation
Chris Rogers at Tufts University is working to improve science education by bringing engineering into K-12 classrooms. Rogers started the Center for Engineering Education and Outreach (CEEO) in the School of Engineering at Tufts University. One of the first programs the CEEO started was the Tufts Student Teacher Outreach Mentorship Program (STOMP). The STOMP program enlists undergraduate engineering students to mentor K-12 teachers and students. Learn more in this Discovery.
Credit: Elsa Head, Tufts University
Credit: Elsa Head, Tufts University
Mitchel Resnick and his colleagues at the MIT Media Lab are focused on getting young people excited about computer science. Their goal is to encourage young people to use technology as a means to express themselves in creative ways, including through computer programming. Read more in this news release.
Credit: L. Barry Hetherington
Credit: L. Barry Hetherington
Ron Fedkiw is an associate professor of computer science at Stanford University. In 2008, he received an academy award for his groundbreaking work in liquid simulations. While people don't usually associate computational scientists with movie stars, Fedkiw's honor shows the impact of computer science on Hollywood and people's lives. Read more in this news release.
Credit: Frank Losasso, Jerry Talton, Nipun Kwatra, Ron Fedkiw / courtesy of Stanford University
Credit: Frank Losasso, Jerry Talton, Nipun Kwatra, Ron Fedkiw / courtesy of Stanford University
The Division of Undergraduate Education (DUE) of the Directorate for Education and Human Resources accomplishes its mission through providing leadership, supporting curriculum development, preparing the workforce and fostering connections. DUE's current programs constitute a comprehensive approach to strengthening STEM education at two- and four-year colleges and universities by improving curricula, instruction, laboratories, infrastructure, assessment, diversity of students and faculty, and collaborations.
A young student finds himself transformed into a tiny superhero and flung into the midst of an alien plot to take over the world--a plot he can foil only by defying gravity, walking on water and charging across electric fields. This narrative dilemma is the basic storyline for "Geckoman!," an online video game developed by Northeastern University researchers that seeks to educate middle-school students about nanoscience and technology.
